Make sure you're using the proper map_type (I think map_type 1 for
spherical),
and make sure to include the map_once keyword so it uses one copy of the
image
map instead of tiling it. Then you may need to scale it (I thnk it defaults
to a 1 unit
wide square image). If that fails, there's always UV Mapping.
--
Doug Eichenberg
http://www.getinfo.net/douge
dou### [at] nls net
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